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You are wrong sound effect
You are wrong sound effect




  1. #You are wrong sound effect pdf#
  2. #You are wrong sound effect free#

Īnd you’re also hearing a delay because this one is slowly ramping up.

you are wrong sound effect you are wrong sound effect

So I’m going to put this so there’s no, like, delay, which right now you’re hearing a delay, which doesn’t sound very good. What about this one? This one same thing. So if I go closer, I can see this one’s not starting right. Okay, let’s move on to this next body layer here, which is this. I don’t like this kind of plasticy sound here. So what you can also do here is if I increase the scale just so I can see a bit closer, I can offset the body layers from the mechanical layers. So I have to do something like this usually, or maybe I’ll do that with our mechanical stuff. So what I like to do inside of Weaponiser here is you can actually for the speed, you can go to envelope, and then here, you can manipulate the pitch envelope, which is cool, because then you can get some different sounds out of your samples. Most of these are kind of short, except for this third one here. So I’m going to see if I can find some sounds I’ve already created and see if I can import something in here. This is where the core of the sound is going to be. So I’m going to leave this layer here for now and move on to probably the body layer. Īnd I’m just going to add a bit of transient shape here just to increase the attack a little bit. I’m going to use it as my mechanical layer. So instead of doing like a power up, which is what the onset usually is. Īnd why don’t we go one by one and just see what we can create with this? Īll right. So I’m going to look through some files here and start importing some sounds in here. And what I’m thinking of is having some sort of like mechanical sounds to start with just right at the transient right at the top of the gun. So it kind of erases and gets rid of all the samples and everything that’s loaded in here. I’m going to go to the factory preset, and I’m going to go to a clean start. So why don’t we start from the beginning here? So I’m just going to go into here. Hopefully you’ll get to learn a bit more about how it works and what everything does just for me using it and creating this gun sound patch. So I’m not going to go into details about how it works and everything in here. So here I have it open inside of Reaper, and we’ll do all of our design in here. So like I said, we’re going to be using Weaponiser. Let’s just jump into the video and let’s get started. If you want to grab that, it will be free.

you are wrong sound effect

#You are wrong sound effect pdf#

It’s a little PDF I put together five different layering techniques that you can use to create better sound effects.

you are wrong sound effect

It’s my five layering techniques for creating better sound effects.

#You are wrong sound effect free#

Īnd if you also like to create sound effects, then I have a free little gift for you. If you’re new here, like I said before, my name is David. And if you don’t already own it, maybe if it could be a good product for you. Īnd hopefully my goal with this video is that you can not only see and learn from my process, but also hopefully learn a bit more about Weaponiser and how it works. I don’t even know what it’s going to look like or sound like or what I’m going to create yet. Because I actually haven’t even created it yet. So if you want to see that in action, stick around. īut what I’m going to use it for in this video is actually using my own recorded materials, import my own layers, and create a gun Sci-Fi sound effect from that. Now, if you don’t know what Weaponiser is, it’s actually Krotos Audio software, a plug in that they created, especially designed for creating any kind of gun sound effect. And in this video, I’ll be creating a sci fi gun sound effect all within Weaponiser by Krotos Audio.






You are wrong sound effect